Louis Tsang
00413 min

Position before phrasing

The line is four words long. Make anything a thing. It is Canva’s 2026 US brand campaign — written on walls, postered in stations, picked up by influencers and a squirrel statue in Brooklyn. The line does one small move: it takes something formless and promises to give it a shape. It lands partly because the words are well chosen, and mostly because of where the words are placed.

A line that works on a thirty-foot wall will not work in a pricing table. A line that works in a pricing table will not save you on an empty dashboard. The most common failure in product copy isn’t bad phrasing. It’s good phrasing in the wrong place.

Phrasing is what most writers think about. Position is what most writers skip. The result is an inverted craft: enormous attention spent making a sentence beautiful, almost no attention spent asking whether the sentence belongs where it is being placed. Unlock your creative potential can sound polished and still kill conversion on a pricing page, because the pricing page is the wrong room for poetry. The user is in that room to make a financial decision, not to be inspired.

Behind this is a less obvious shift. Product copy is not literature. It is decision design. A line on a page is the last surface between the user and an action — clicking, paying, signing up, giving up. The job of the line is to lower the cost of the next decision the user is about to make.

What the user is doing

It helps to picture what a user is doing at the moment they read a line of product copy. They are not reading the way they read a novel. They are running a small private calculation. Is this for me? Does it solve something I have? Is it worth my next click? Is it worth my money? Is there a cost I am not yet seeing?

The calculation comes from four directions at once. Psychologically, the user has very little attention to spend — the line has to make sense at a glance or be skipped. Socially, the user is asking whether the product fits an image they already have of themselves: whether it makes them look professional, current, or like the kind of person who uses that. Economically, the user is doing real arithmetic, even if it never surfaces — how much time will this save, how much risk does it carry, how hard is it to cancel, how much is hidden. And when the surface is a search result, the user is matching intent: they typed a phrase, and they are scanning the page for the line that says yes, this is the answer.

None of these calculations care whether the line is beautiful. They care whether the line answers the question the user is already asking. A line written in the wrong place is answering the wrong question.

The brand line

Canva’s Make anything a thing. is doing brand work. Brand copy is not about explaining the product. Its position in the funnel is recognition — the moment a person first encounters the company, or sees its name pass on a wall, or hears someone else mention it. The job is to leave a residue. Something the person can repeat later, without prompting.

This is why brand lines are allowed to be abstract in a way no other copy is. They are not asked to convert. They are asked to be memorable. The risk is that abstract slides into empty.

Weak: Empower the future of creativity.

This could be on any company’s wall — a database vendor, a project management tool, a meditation app. It has no shape.

Better: Make anything a thing.

The improvement is not poetic. It is concrete. A thing is a strange small word that does specific work: it implies that without the product, the idea is not yet a thing — it is half-formed, in someone’s head, on a napkin. The brand promises a transition. The line is small enough to keep, and specific enough to mean something.

The hero line

The hero line lives at the top of the product’s own page. Its position is different from brand: the user is already here, already curious enough to click. The job is no longer to be remembered. The job is to make the user stay for the next five seconds.

Two failure modes are common. The first is reaching for brand-style abstraction in a place that needs concrete value:

Weak: Unlock your creative potential.

The user came to find out what this is. The line tells them nothing.

The second is the opposite — collapsing into the product spec sheet:

Weak: AI-powered image editing and content generation platform.

This is accurate. It is also a description a competitor could copy verbatim. There is no transition implied, no outcome promised.

What the hero needs is the middle ground: a specific transition the user can imagine themselves in.

Better: Turn rough ideas into polished campaigns in minutes.

The line names a starting state (rough ideas), an ending state (polished campaigns), and a constraint that closes the gap (in minutes). It is doing what brand can’t — landing on a specific before and after. And it is doing what spec sheets can’t — letting the user picture themselves in motion between the two.

The feature line

By the time the user is reading feature copy, they are scanning. They want to know whether this product can do the specific thing they need. Feature copy fails most often by describing what the feature is rather than what the user does with it.

Weak: AI Rewrite.

The internal name of the feature. It does no translation.

Better: Rewrite rough drafts into polished copy.

This translates the feature into an action the user can take. The strongest feature copy goes one step further, by naming the cost the user is actually trying to remove:

Better still: Turn messy drafts into client-ready copy without rewriting from scratch.

The line acknowledges the user’s real starting point (messy), the real audience (clients), and the real cost they are trying to avoid (from scratch). Each detail is small. Together they are the difference between a feature listed and a feature understood.

The pricing line

Pricing is where the user is most awake. The decision is financial, partly irreversible, and freighted with five small anxieties: am I overpaying, is the free tier enough, can I cancel, are there limits hidden in the small print, is this the wrong tier for me. Copy on a pricing page is read against those questions, whether the writer thinks so or not.

This is why slogans on pricing pages fail so reliably.

Weak: Unlock your full potential.

It tells the user nothing about why they would pay. The user is here to evaluate a transaction; the line is doing a brand monologue.

Better: Get more exports, faster processing, and commercial rights.

Three specific reasons to upgrade. Each one is a possible answer to the user’s why. The line has read the room.

The same logic applies to tier labels. Free, Pro, Team are vessels — what matters is the one-line subtitle.

Free — for testing your first drafts. Pro — for creators who publish every week. Team — for teams that need consistency at scale.

Each label is doing a single job: helping the user find their own row. Pricing copy is at its best when it stops trying to be persuasive and starts being legible. On a pricing page, transparency reads as trust.

The search result

There is one copy surface that exists before the user has met the product at all: the line in a search result. Title and meta description — TDK, in the trade — are two lines and roughly ninety characters between the user’s query and the page’s claim. Their position is unforgiving. They have to do three jobs at once: match the search intent, give the user a reason to click, and predict whether the click is worth its cost (the click being free for the user but consequential for the publisher, who only benefits if the user stays).

Weak: Background Remover Online.

Matches intent. No reason to click.

Better: Free Background Remover: Get clean cutouts in seconds.

Matches intent, names the price (free), replaces the abstract verb (remove background) with a concrete outcome (clean cutouts), and adds a constraint (in seconds). The user can imagine the result before clicking.

The instinct to optimise TDK for the most clicks is wrong. The right target is the right clicks. A title that attracts everyone delivers a page that converts no one. The cost of an unqualified click falls on the writer — the bounce rate rises, the dwell time falls, the ranking decays. TDK is one of the few copy surfaces that punishes overpromise mechanically.

The smaller surfaces

The remaining copy surfaces are smaller — a button, a question, a blank screen, an error — but the position-over-phrasing rule is, if anything, stronger. There is less room to hide.

A CTA is a line a user is one click away from acting on. The line’s job is to lower the cost of that click, not to celebrate it. Submit is mechanical. Get started is vague. Create my first draft names the action, the outcome, and gives the user a sense of ownership — three jobs in four words.

An FAQ answer is the most concrete copy surface on the site. It is the line the user reads after they have already failed to find the answer elsewhere. The wrong move is to be smooth here.

Weak: Absolutely. We care about flexibility. Better: Yes. You can cancel anytime from your account settings. Your plan stays active until the end of the billing period.

The second is not better-written. It is more useful. That is the only criterion FAQ copy is judged on.

An empty state is a hidden CTA. The user is staring at nothing — a blank workspace, a zero-result list, a cleared inbox. No projects yet tells them what they already know. Your workspace is ready. Create your first project from a prompt, file, or template. turns the blankness into an entry point. The line is doing more work than its length suggests.

An error message is read by a user who has just failed at something. Their first need is reassurance that nothing is lost; their second need is a path back to action. Something went wrong fails both. We couldn’t finish the export, but your project is saved. Try again. meets both, in the order the user needs them.

What unites these smaller surfaces is how little the user is asking. They want one specific reassurance, one specific next step. Anything beyond that is noise — and at this size, noise is louder.

One product value, many lines

To make the position-over-phrasing claim concrete, take a single product value — helps users make professional content faster — and watch how it has to bend to fit each surface it appears on. The underlying truth does not change. The line does.

Brand: Create work worth sharing. No mention of features. Pure recognition.

Search title: AI Content Creator: Turn ideas into publish-ready content. Intent match, plus a tangible transition.

Search description: Create blog posts, social captions, ads, and emails from rough ideas. Start with a prompt and get editable drafts in minutes. Specific surfaces, specific outputs, specific time.

Hero: Turn rough ideas into publish-ready content in minutes. Brand promise compressed into a value claim a curious user will stay for.

Feature one: From scattered notes to clear first drafts. Specific input, specific output.

Feature two: Rewrite without losing your voice. A specific anxiety, addressed.

Pricing tiers: Free — for testing your first drafts. Pro — for creators who publish every week. Team — for teams that need consistent content at scale. Each subtitle is a self-identification cue.

CTA on the home page: Create your first draft. The lowest-cost first action the user can imagine.

Eight surfaces. One product value. Eight different lines. None of them is a translation of the others; each one is a different answer to what is the user doing right here?

A few patterns worth keeping

Patterns are a poor substitute for thinking about position, but a few recur because they encode position-friendly structures.

From A to B. Names a starting state and an ending state, leaving the product implied in between. Works well in brand and hero, because both surfaces are selling a transition. From idea to launch. From blank page to finished draft.

Without X. Adds a constraint the user is trying to remove. Strongest on feature and pricing, where users are weighing cost. Professional videos without a production team. Studio-quality visuals without hiring a designer.

Less X, more Y. Economic in the strict sense — explicitly trades a cost for a benefit. Less editing, more writing. Less guessing, more growing.

Start with X, leave with Y. A verb-driven variant of from A to B, useful for tools where the input is messy. Start with a prompt. Leave with a polished draft.

None of these are magic. They are old enough that any reader of marketing copy will recognise them. What makes them work is not novelty. It is that each one already encodes a position — a place in the funnel, a relationship between what the user has and what they want. Use them where their position fits. Avoid them where it doesn’t.

Patterns to drop

A small number of failure modes account for most bad product copy.

Adjective stacking. Seamless, intuitive, beautiful, AI-powered — self-praise piled into the slot where specifics belong. The reader feels the puff and skips.

Weak: A beautiful, intuitive, AI-powered design platform. Better: Design slides, social posts, and ads from one workspace.

Internal vocabulary. Feature names, product taxonomies, system-architecture terms appearing in user-facing copy. The user has to translate. The user does not translate; the user leaves.

Weak: Multi-modal asset pipeline. Better: Upload images, text, or files and turn them into ready-to-use assets.

Function without outcome. Naming the feature instead of the result the user can take away.

Weak: AI Summarizer. Better: Turn long documents into clear takeaways.

Overpromise. Superlatives the user can disprove from a single session.

Weak: Create viral content every time. Better: Create content built to get noticed.

All four are the same mistake at heart: writing about the product instead of about the user’s next move.

Why those four words worked

Make anything a thing. is in the right position for what it is — a brand line, on a wall, read in passing by someone with seconds to spare. It does not try to convert. It does not list features. It does not name a price. It performs one move: promising that a half-formed idea can become a thing. The promise is sized for the surface. A pricing page demanding the same promise — Make anything a thing — for $12/mo — would collapse. A feature page that opened with it would feel evasive. The same words are excellent in one room and broken in another.

This is the rule that holds every other rule together. Good product copy is not the writer’s voice. It is the user’s next decision, anticipated and met. Phrasing is the surface; position is the structure underneath.

The writers who get this right are not the ones with the most beautiful sentences. They are the ones who read each room before writing into it.

References

  1. ”Canva invites you to Make Anything A Thing with new campaign”, Canva Newsroom, May 2026.
  2. ”When creative chaos meets Canva in brilliant OOH campaign”, Famous Campaigns, June 2025.